Filosoffens Nøgle

2004 · Scenario / Adventure / Module

Filosoffens Nøgle

A standalone scenario originally published in Saga issue 2 in summer 1990. The story explores what can drive a loyal butler to madness, send a modern hero plunging from the 14th floor, or make Sheriff Fraser turn back for a warrant. The answers involve powerful forces.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.