
2010 · Scenario / Adventure / Module
First Contact
An adventure set in the Everytown setting for Twilight: 2013, where armed wanderers encounter a community of survivors protecting its limited resources. Players negotiate for supplies and passage, weighing each bargain against the risk of being exploited. Failed negotiations can lead to gunfights, with consequences that may end the encounter in several ways.
- Complexity
- 3 / 5
Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
