
2007 · Scenario / Adventure / Module
First Impressions
A one-session fantasy adventure designed to be played between longer campaigns. Players investigate a castle and encounter characters ranging from a footman to the castle’s lord. Every non-player character is a liar, and none of their statements are true. The Game Master must improvise carefully while presenting the characters and keeping the truth hidden.
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Random Attribute Generation (during Character Creation)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
