FiveCore: Field Guide – Options and Rules for All Fivecore Games

2015 · Miniatures

FiveCore: Field Guide – Options and Rules for All Fivecore Games

This supplement expands the rules for FiveCore skirmishes, campaigns, company actions, and brigade-level games. It introduces a dice-driven turn sequence, points-based experience, character backgrounds, motivation, non-combat skills, and advancement. Additional systems cover firing and assault abilities, revised close combat, unit discipline, vehicle and gun ratings, randomized reactions, and expanded stealth rules for infiltrators and sentries. It also includes 15 weapons, gadgets, and gun modifications, plus suggested ratings for major 20th-century conflicts.

Players
1–6 best 6
Playing time
120–500 min
Age
14+
Expansion for Base-gameWargame

Game facts (players, playing time, age, credits) from BoardGameGeek.