Fixer / Pointman Class Guide

2003 · Sourcebook (rules/options to enhance play)

Fixer / Pointman Class Guide

A supplement for espionage campaigns focused on Fixers and Pointmen. It provides rules for leading teams through difficult terrain, smuggling vital cargo past guarded borders, and tracking enemy operatives through cities and fortified locations. The guide adds team-based rules, security options, and the gear and gadgets needed to overcome them.

Players
0
Complexity
4 / 5
Point Based (allocate points to get skills, powers, etc)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.