
2018 · Core Rules (min needed to play)
Flash RPG
A solo six-sided dice game for creating brief pieces of flash fiction, adventure seeds, and background stories. Players randomly generate or intentionally choose an attribute, conflict, character, result, and lasting effects, then shape these prompts into a small, suggestive story. The system supports summaries of under 1,000, 500, or 100 words, with additional generator charts available to expand its options.
GM-less (No gamemaster needed to play)Dice (Various)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
