Fleet Commander: 1 – Ignition

2014 · Science Fiction

Fleet Commander: 1 – Ignition

Players command an interstellar fleet of seven miniature ships on a 5×5 checkered board, maneuvering Frigates, Destroyers and Battleships amid features such as asteroid fields. Each turn a player selects three Command Dice, rolls them and either executes the indicated actions—movement, attacks or allocating energy to shields—or stores dice on a Command Bridge for later use. Battles resolve through dice-driven choices and ship positioning. The box contains modular board pieces, six special weapons for Battleships, four scenarios and optional advanced rules to vary setups and outcomes, with a ruleset designed for quick setup and repeatable play.

Players
2
Playing time
60 min
Age
12+
Complexity
2.5 / 5
8.5 on LudoyaMiniaturesHand ManagementGrid MovementDice Rolling

On Ludoya's tables

Full stats in Ludoya
2
Plays logged
2
Players
2
In collections

8.5/10

from 1 Ludoya review

  • Ismael avalos8.5

    Great starter game, easy learning to play but a great straregy in deep. Funny and I waits for the ampliatons.

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Game facts (players, playing time, age, credits) from BoardGameGeek.