Fools for love

2014 · Scenario / Adventure / Module

Fools for love

A four-player percentile-based horror roleplaying scenario explores trust, self-esteem, desperation, and lethal betrayal among the player characters. The usual Sanity statistic is replaced by Esteem for the duration of the session, reflecting the scenario’s focus on emotional pressure and personal relationships.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.