For the Sake of Change

2004 · Scenario / Adventure / Module

For the Sake of Change

This adventure for 7th Sea follows the Heroes through Cardican, a port city on Avalon's southwestern shore, as they pursue a thief who has stolen a Syrneth sphere from Explorer scholar Theodore Lipton. The Heroes study the strange relic and learn that a companion artefact from the same dig site may reveal its secrets. Now part of the Duke Mayor's collection, the second piece must be acquired during a party at his estate. Bringing the artefacts together leads to a dramatic encounter and the revelation of dark secrets.

Point Based (allocate points to get skills, powers, etc)Roll and keep (4k2 means roll 4 and keep 2)

Game facts (players, playing time, age, credits) from BoardGameGeek.