For the Tear of a Dragon

2011 · Scenario / Adventure / Module

For the Tear of a Dragon

The group explores a seemingly abandoned kaer to retrieve a vial of dragon’s blood for a patron’s magical research. The blood is secretly part of a ritual that imprisons a powerful Horror within the kaer, and removing it releases the creature and attracts the attention of the vial’s protectors. This adventure provides a scenario for investigation, exploration, and confrontation in the Earthdawn setting.

Players
0
Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.