Forges of Nuln

2006 · Scenario / Adventure / Module

Forges of Nuln

The third and final adventure in the Paths of the Damned campaign takes place in Nuln, where the Imperial Gunnery School prepares to unveil a powerful new cannon during the Countess’s lavish masquerades. Beneath the celebrations, Chaos corruption spreads through the city and an immortal enemy pursues a sinister plan. Players investigate the city, uncover evidence, navigate conflicting plots, and search for a daemonic artefact while working to prevent catastrophe. The book includes the complete adventure, a guide to Nuln, a city map, plot seeds, and pre-generated characters.

Players
0
Sourcebook (rules/options to enhance play)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.