
2017 · Scenario / Adventure / Module
Forgotten Traditions
An adventure for 5th–10th level characters, set in the Realms after the shattering of the Ordning brings rune magic back into reach. Players delve into a ruined complex beneath the Spine of the World, believed to be the birthplace of the lost tradition, and investigate its ties to giant blood. Designed for about four hours of play.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
