Fortress

2001 · Scenario / Adventure / Module

Fortress

A two-round D&D Living Greyhawk regional adventure for characters of levels 1–8. The party undertakes a breaking-and-entering mission against an almost impenetrable fortress, with assistance from Gaiyle Markhalla; a rogue is likely essential. Designed for two contiguous four-hour tournament sessions, including setup and scoring, the six-hour adventure is scored.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.