
2000 · Scenario / Adventure / Module
Four Bastards
Players take on the roles of kung-fu heroes working to stop a plot to control the world’s chi through the elements of Air, Earth, Fire, Wood, and Water. The campaign moves across time and location, from modern-day Hong Kong to 1850s Canada and a 2056 containment site, culminating in a battle at Three Gorges Dam amid missiles, helicopters, and gunfire.
- Players
- 0
- Complexity
- 1 / 5
Dice (Primarily d6)
About the game
- Design
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
