Four Bastards

2000 · Scenario / Adventure / Module

Four Bastards

Players take on the roles of kung-fu heroes working to stop a plot to control the world’s chi through the elements of Air, Earth, Fire, Wood, and Water. The campaign moves across time and location, from modern-day Hong Kong to 1850s Canada and a 2056 containment site, culminating in a battle at Three Gorges Dam amid missiles, helicopters, and gunfire.

Players
0
Complexity
1 / 5
Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.