Four Hours to Midnight

2025 · Scenario / Adventure / Module

Four Hours to Midnight

Set in late October, this adventure places the characters on guard duty at an isolated country manor instead of returning to their winter barracks. They must contend with the arrogant agent of the estate’s owner, who is also their colonel, while unsettling events unfold around the house. Designed for Seasoned characters, it can be played as part of a campaign or as a standalone session using five included pre-generated characters.

Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.