Four Twenty-one

Party Game

Four Twenty-one

A dice and token game played in two phases. In the charge phase, players roll three dice once per round, and the highest hand takes tokens according to its point value until the supply is distributed. In the discharge phase, the player with the most tokens rolls first and may choose one or two rerolls, allowing the same number to the other players. The highest hand gives tokens to the player with the lowest hand, and that player starts the next round. Special combinations include 421, triples, pairs of aces, and straights. The game ends when one player holds all the tokens; that player loses, while players with no tokens remain out of the current exchange.

Players
2–8 best 1
Playing time
5 min
Complexity
1 / 5
4 on LudoyaDiceDice Rolling

About the game

On Ludoya's tables

Full stats in Ludoya
3
Plays logged
1
Players

4.0/10

from 1 Ludoya review

Read the reviews and rate it

Game facts (players, playing time, age, credits) from BoardGameGeek.