
2022 · Scenario / Adventure / Module
From Beyond the Endless Sea
In the first part of a five-adventure MÖRK BORG campaign, players protect the home of Baron and Baroness Semachiah from a howling mob in the streets of Grift. Their investigation soon leads to cultists, sorcerous foes, secret island temples, strange artifacts, zombified townsfolk, and wands channeling the Black Wind. The adventure focuses on light investigation, unsettling encounters, and survival rather than a formal dungeon. An “anti-dungeon” introduces dehydration rules, while unique monsters and other enemies provide opportunities for combat. A brutal ticking clock moves the story toward an unspeakable Catastrophe, with silver and the contents of the baron’s house available to loot along the way.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
