
1992 · Scenario / Adventure / Module
Fudge
A flexible, word-based roleplaying system that supports any genre or style, from gritty realism to legendary heroics. Players create characters using broad or detailed skills, along with custom attributes, gifts, and faults. A simple action-resolution system keeps the focus on the story. The rules are modular, allowing groups to use subjective or objective play, choose from several dice techniques or play diceless, and add optional systems for vehicles, dogfighting, cybernetics, netrunning, superheroes, and magic.
- Players
- 0
- Complexity
- 2.7 / 5
Core Rules (min needed to play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily Fudge/dF)
About the game
- Publisher
Expansion for
See them in LudoyaFree, on web, Android and iOS
Play Fudge with Ludoya
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Game facts (players, playing time, age, credits) from BoardGameGeek.
