Fugitive

1998 · Solo Play Resource

Fugitive

A fugitive is framed for a jewel heist and must escape across New York City while avoiding capture. One player secretly plays numbered location cards to create a route, using special movement cards to conceal their position. The other player acts as the marshal, deducing the route and searching locations to catch the fugitive before they reach safety.

Players
0
GM-less (No gamemaster needed to play)Description Based (Narrative more so than Dice)Reading (for Periodicals, Adventure Books, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.