
2002 · Scenario / Adventure / Module
Fukubukuro
A samurai adventure set in Rokugan during a war between the Lion and Unicorn Clans. Five samurai carry a valuable package from Akodo Kage to a ronin staying at an inn near the Imperial capital, while a separate conspiracy threatens the Lion Clan’s daimyo. Players portray characters caught between duty, honor, love, and deception as they uncover the connections between the delivery, a geisha’s secret, and a planned death.
Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)Dice Pool (Roll multiple dice vs target)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
