Future/Perfect: Part 4

2009 · Scenario / Adventure / Module

Future/Perfect: Part 4

This scenario continues the campaign from the facility reached at the end of Part 3, leading investigators to an Offsite outpost in the distant past. It serves as the campaign’s culmination, introducing a remote setting and deeper, more complex developments that build on the earlier missions. Optional elements, including the Motion and the Great Race Agent, can also be incorporated into Parts 1–3 to expand the campaign’s existing mysteries. The scenario is intended for experienced groups familiar with the preceding parts rather than as an introduction.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.