Future/Perfect  (Parts 1 & 2)

2006 · Scenario / Adventure / Module

Future/Perfect (Parts 1 & 2)

A series of linked investigations forms a continuous campaign, with each case also playable as a self-contained one-off adventure. The campaign introduces players to the world of Delta Green and its conspiracy, whether they begin with no prior knowledge or some familiarity.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)

Game facts (players, playing time, age, credits) from BoardGameGeek.