Future/Perfect  (Parts 1 & 2)

2006 · Scenario / Adventure / Module

Future/Perfect (Parts 1 & 2)

A series of linked investigations forms a continuous campaign, with each case also playable as a self-contained one-off adventure. The campaign introduces players to the world of Delta Green and its conspiracy, whether they begin with no prior knowledge or some familiarity.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Random Attribute Generation (during Character Creation)Skill Based (buy or gain skills)

Game facts (players, playing time, age, credits) from BoardGameGeek.