Gadget Guide: Archaic Weapons

2013 · Sourcebook (rules/options to enhance play)

Gadget Guide: Archaic Weapons

This supplement catalogs archaic weapons for Mutants & Masterminds, including swords, hammers, bows, and other old-school arms. It presents ready-to-use effects and modifiers for weapons enhanced by magic, advanced technology, or exceptional skill, along with guidance on creating and using them in play.

Complexity
3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

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