Gadget Guide: Computers

2013 · Sourcebook (rules/options to enhance play)

Gadget Guide: Computers

This guide covers computers and related technology for Mutants & Masterminds, from everyday systems to networked devices and the Internet. It presents ready-to-use gadgets using effects and modifiers from the Hero’s Handbook, along with concepts for creating and using them in play. Topics include computer use, programming, hacking, cybercrime, and digital law enforcement.

Complexity
3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.