Gadget Guide: Magic

2013 · Sourcebook (rules/options to enhance play)

Gadget Guide: Magic

This guide catalogs magical devices for Mutants & Masterminds, including enchanted weapons and armor, cloaks, amulets, and items that combine modern technology with ancient sorcery. It presents the effects and modifiers needed to create and use these gadgets, along with concepts for incorporating magic items into play.

Complexity
3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.