Gadget Guide: Traps

2013 · Sourcebook (rules/options to enhance play)

Gadget Guide: Traps

This supplement presents traps for Mutants & Masterminds, covering devices used to capture, interrogate, torture, or eliminate heroes. It combines effects and modifiers from the Hero’s Handbook into a catalog of ready-to-use gadgets, while also addressing concepts for creating and using traps in play.

Complexity
3 / 5
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.