
1999 · Scenario / Adventure / Module
Gaia
This setting shifts horror away from the city and into Gaia, an unexplored wilderness where nature is as hostile and pessimistic as civilization. Scenarios explore isolation, animal terrors, degenerate backwoods communities, and mysterious gates opening far from familiar urban dangers. Survival follows an unforgiving eat-or-be-eaten logic, while identity and time lose their meaning amid the wilderness.
- Players
- 0
Sourcebook (rules/options to enhance play)Dice (Primarily d20)Attribute/Stat Based (STR, CON, PER, etc)Skill Based (buy or gain skills)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.


