Gamemaster's Compendium

2006 · Core Rules (min needed to play)

Gamemaster's Compendium

The core game master’s volume for the Classic edition of Earthdawn. It presents the rules for running adventures, a detailed gazetteer of Barsaive, and expanded systems for blood magic and magic items. The book also includes creatures, Horrors, spirits, and dragons, revising and combining material from several earlier Earthdawn supplements.

Players
0
Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Dice (Various)

Game facts (players, playing time, age, credits) from BoardGameGeek.