Garden of Bones

2006 · Scenario / Adventure / Module

Garden of Bones

A supernatural adventure set in Lake’s Crossing, Virginia, where eerie sounds, ghostly lights, and apparitions intensify after two skeletons are discovered. Players investigate the bones and their connection to the tragic love story behind a famous Victorian romance, confronting the source of the haunting and the possibility of sacrificing themselves to end it. This two-round continuous-play Living Death campaign scenario is designed for adventurers of 5th level and above and uses the Masque of the Red Death setting.

Attribute/Stat Based (STR, CON, PER, etc)Class Based (Pilot, Wizard, Scientist, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.