
2018 · Sourcebook (rules/options to enhance play)
Geist
A supernatural thief who can turn invisible and move through solid objects, making him suited to missions involving stealth and theft. The character can be added to an ongoing campaign as an unusual ally or player character.
Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
