Geist in the Shell

2012 · Scenario / Adventure / Module

Geist in the Shell

A scenario for The Esoterrorists designed to launch a new campaign. It provides a starting mystery with few fixed answers and many open questions, giving the Game Master and players a foundation for developing their own investigation.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Dice (Primarily d6)

Game facts (players, playing time, age, credits) from BoardGameGeek.