
2019 · Solo Play Resource
Generic First Jump
New Jumpers undergo a tutorial journey through ten different Levels, each representing a generic popular genre or setting. They spend one year in each environment, developing survival skills and preparing for more dangerous worlds while only retaining memories, ordinary learned skills, and purchases made with Choice Points. Death does not end the journey. A failed attempt can continue without purchases from the tutorial or restart from the beginning, while completed Levels do not need to be repeated. This experience is available only as a first jump.
Reading (for Periodicals, Adventure Books, etc)GM-less (No gamemaster needed to play)Journaling
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Game facts (players, playing time, age, credits) from BoardGameGeek.
