Getting The Goods - Everytown Scenario #2

2010 · Scenario / Adventure / Module

Getting The Goods - Everytown Scenario #2

The second adventure in the Everytown setting for Twilight: 2013 sends the player characters on a recovery mission complicated by several challenges. They must find creative solutions to reach their objective and return, or force their way through opposing forces with potentially deadly consequences.

Point Based (allocate points to get skills, powers, etc)Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)

Game facts (players, playing time, age, credits) from BoardGameGeek.