
2016 · Sourcebook (rules/options to enhance play)
Ghost Punchers: Bare Knuckle Edition
Ghosts are real: invisible, intangible spirits that haunt the living and consume their life force. Players take the roles of psychic investigators who can see and physically strike these supernatural threats, sending them into the Light. This Savage Worlds setting provides rules for creating ghosts, possession, haunting, and other spectral activities, along with new Edges, Hindrances, and Powers for building ghost punchers. Adventures combine supernatural investigation with direct, physical confrontations.
- Players
- 0
Campaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Dice (Various)Level Based (Earn XP and level up)
About the game
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Game facts (players, playing time, age, credits) from BoardGameGeek.
