Ghost Story

1996 · Scenario / Adventure / Module

Ghost Story

Players take the roles of adventurers returning home after escorting a troublesome young prince through a dangerous journey. With winter approaching, they stop in the town of Winfield, where a friendly inn, comfortable tavern, and local performer provide a chance to rest and catch up on local news. The adventure unfolds over two rounds as the characters encounter local legends and events surrounding the town.

Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)Class Based (Pilot, Wizard, Scientist, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.