
Ghost/Echo
While hunting for loot in the ghost world, a crew is betrayed and caught in an ambush, with hungry Wraiths in pursuit. The game provides a starting situation and a resolution mechanic. Players develop the crew, its ghostly powers, the nature of the ghost world, and the meaning of Echoes and Wraiths as they answer questions and build the story together.
Dice (Primarily d6)Action Table (table determines action outcomes)
About the game
Expansions
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Game facts (players, playing time, age, credits) from BoardGameGeek.



