
2017 · Expansion for Base-game
Ghostel: Family Values
As Creepstone Manor’s notoriety grows, families visit the hotel hoping to meet its creepy denizens. Players scare guests to earn points, and the top scarer keeps the guest card. Each guest belongs to a family. At the end of the game, players score additional points based on the number of members collected from each family and the rarity of those guests.
- Players
- 2–6 best 6
Dice
About the game
- Design
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Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
