Glaube, Macht & Heldenmut: Die Siebenwindküste

2017 · Sourcebook (rules/options to enhance play)

Glaube, Macht & Heldenmut: Die Siebenwindküste

Heroes venture through the rugged coasts, port cities, and riverlands of the Seven Winds Coast, where faith in Efferd, noble houses, knightly orders, magical powers, and traditional freedoms shape local life. The supplement presents combat, magic, and liturgy styles, along with advanced special abilities for the traditions and professions introduced in the regional guide. It requires the regional guide, the core rulebook, and the Aventurian Almanac; all other necessary rules are included.

Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.