
2026 · Sourcebook (rules/options to enhance play)
Go Teams
This GURPS Action supplement organizes characters around complete action-team concepts rather than individual specialties. The GM selects a team template, such as a covert operations cell, emergency response team, heist crew, police squad, or SWAT team, then chooses options that establish the campaign’s subgenre, organization, and capabilities. Players divide key roles among characters using lenses that provide suitable niches, while customization notes and campaign seeds help define the team and its missions. Guidance also explains how to build additional team templates from the more detailed Specialist approach.
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Game facts (players, playing time, age, credits) from BoardGameGeek.
