Goblins

2017 · Sourcebook (rules/options to enhance play)

Goblins

This supplement provides seven goblin player races for fantasy Savage Worlds campaigns. It includes standard goblins alongside damned goblins devoted to demonic forces, deep goblins adapted to subterranean life, frost goblins from harsh climates, tree goblins with poisoned blowguns, and water goblins known for coastal raids. Half-goblin rules cover mixed ancestry based on the other parent’s race.

Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Grid-based (uses square terrain for move/combat)

Game facts (players, playing time, age, credits) from BoardGameGeek.