Gods and Masters

2019 · Sourcebook (rules/options to enhance play)

Gods and Masters

A fantasy setting for Savage Worlds centers on Dokaro, a city conquered by the Gronman Empire and torn apart by a three-sided shadow war. Imperial soldiers and inquisitors battle Nacarajin freedom fighters and the bloodthirsty Church of Leshnah across crypts, rooftops, and twisting streets. Players choose a faction with its own goals, equipment, advantages, disadvantages, and arcane traditions. The setting adds a playable reptilian species, exotic beast mounts, expanded gear and magic rules, interrogation and stealth systems, corruption mechanics, reputation and legal consequences, an adventure generator, a bestiary, NPCs, and faction-based Savage Tales.

Scenario / Adventure / ModuleCampaign Setting (game world)Point Based (allocate points to get skills, powers, etc)Skill Based (buy or gain skills)Trait / Aspect Based (personality affects gameplay)

Game facts (players, playing time, age, credits) from BoardGameGeek.