Gods and Monsters

2015 · Campaign Setting (game world)

Gods and Monsters

A Fate setting in a young world where humans struggle to build civilization and players take the roles of primal gods. Characters perform mythic deeds, clash with rival pantheons, and manage a sliding balance between their divine nature and monstrous extremes. The supplement introduces a campaign structure built around tales, world-creation guidance, community and region frameworks, and character rules for divine mantles, intentions, and epic stunts. It also includes introductory tales and requires Fate Core or Fate Accelerated.

Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Point Based (allocate points to get skills, powers, etc)Trait / Aspect Based (personality affects gameplay)

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Game facts (players, playing time, age, credits) from BoardGameGeek.