
2018 · Campaign Setting (game world)
Godsend
In a world approaching its end, gods walk among mortals through their avatars. Players embody divine Domains such as War, Trickery, or Knowledge, and take on Callings including the Angel, Juggernaut, or Prophet. The game uses a diceless version of the Apocalypse World system, with players shaping events through their choices rather than random rolls. They roam the land, curse mortals, grant gifts to the chosen, and guide the world toward salvation or ruin while drawing on the memories of their predecessors.
Sourcebook (rules/options to enhance play)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)Description Based (Narrative more so than Dice)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
