Going for a Jaunt?

2002 · Sourcebook (rules/options to enhance play)

Going for a Jaunt?

This web enhancement for a dungeon challenge book addresses characters using ethereal travel to scout mazes, locate opponents, or bypass encounters. It offers Dungeon Masters ideas for handling these shortcuts and keeping dungeon challenges in play.

Complexity
3 / 5
Attribute/Stat Based (STR, CON, PER, etc)Dice (Primarily d20)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.