Gold for Blood

Sourcebook (rules/options to enhance play)

Gold for Blood

While traveling north, the party reaches Neverwinter, a prosperous city kept warm by fire elementals beneath its river. At a local inn, they discover wanted posters offering rewards of 400 to 5,000 gold pieces for criminals wanted by the city watch. The fugitives must generally be captured alive and returned to Neverwinter to face prosecution, leading the party to investigate their crimes, track them down, and bring them in.

Dice (Primarily d20)Level Based (Earn XP and level up)Attribute/Stat Based (STR, CON, PER, etc)

Game facts (players, playing time, age, credits) from BoardGameGeek.