
2010 · Scenario / Adventure / Module
Golem Madness
A compact fantasy adventure centered on golems, designed for use with an existing campaign or as a standalone session. The scenario can be run as a one-shot or expanded into a longer series of adventures, giving the Game Master a ready-to-use encounter for a single game night.
- Players
- 0
Level Based (Earn XP and level up)Skill Based (buy or gain skills)Dice (Primarily d20)
About the game
- Design
- Publisher
Expansion for
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Game facts (players, playing time, age, credits) from BoardGameGeek.
