Golemcraft 101

2006 · Sourcebook (rules/options to enhance play)

Golemcraft 101

This supplement presents rules for creating and customizing magical constructs at lower character levels. It expands the standard magic item creation system with options for selecting materials, modifying existing constructs and golems, and developing construct-focused characters or campaigns. Adventures may involve gathering suitable components, learning specialized techniques, or joining organizations devoted to construct craftsmanship.

Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.