
2014 · Campaign Setting (game world)
Gothica
Players explore the mist-shrouded County of Gothica during a romantic era of black-powder pistols, rapiers, tabards, and silver crosses. They confront ancient evils, unholy beasts, and the effects of fear and madness using new sanity rules, skills, and equipment. This supplement requires the Adventurers! core rules and includes a setting description with a GM gazetteer, character ideas, the two-page Night of Terror adventure, four pregenerated heroes, and 28 new creatures on Creature Cards.
Scenario / Adventure / ModuleSourcebook (rules/options to enhance play)Skill Based (buy or gain skills)Dice (Primarily d6)Attribute/Stat Based (STR, CON, PER, etc)
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Game facts (players, playing time, age, credits) from BoardGameGeek.
