Gramercy Island

2000 · Sourcebook (rules/options to enhance play)

Gramercy Island

A high-security penitentiary holds superhuman criminals from Century Station and across America. The setting describes and maps the prison, including specialized systems for restraining superhumans and a state-of-the-art containment wing. It also covers prison culture and introduces more than 90 supervillains and criminal masterminds, with secrets and adventure ideas involving corruption, violence, betrayal, and possible redemption.

Complexity
1 / 5
Skill Based (buy or gain skills)Attribute/Stat Based (STR, CON, PER, etc)Level Based (Earn XP and level up)

Game facts (players, playing time, age, credits) from BoardGameGeek.