
2006 · Wargame
Grand Conquest
Transport armies into attack position, deploy camels and siege engines, and strike across a roll-out map. Capture the five home points, protected by a moat, while using catapults and other forces to outmaneuver the opposing army. Includes a collection of strategy puzzles for additional abstract play.
- Players
- 2–4 best 4
- Playing time
- 60 min
- Age
- 10+
- Complexity
- 3.3 / 5
Abstract StrategyAncientAction PointsTeam-Based GamePoint to Point Movement
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Game facts (players, playing time, age, credits) from BoardGameGeek.